In an age of increasing civil unrest, the transhuman elite placate the masses with ever more lavish and bloody diversions. Besides providing entertainment, these events reveal the cost of dissent. Selected prisoners are fitted with monstrous bodily extensions and released in the Condemned Sectors. Their resulting fights are publicly broadcast; bets made on these spectacles comprise a major industry while cults form around the champions.
While standard military cyborgs are rugged and adaptable, their gladiatorial counterparts are designed to look intimidating but have specific weaknesses a skilled opponent will exploit. Ranged weapons are omitted in favour of built in spikes and blades which may resemble teeth and claws. Different models show discrepancies in size, strength and mobility, but all carry processors that convert organic matter to fuel, allowing indefinite operation. Human flesh is the best energy source and these contests provide a steady supply.
Chalicotheres are named for their vague resemblance to an extinct mammalian species. They are notoriously slow and ungainly, but can disable most opponents with one swipe of their titanium claws. Their size makes them poorly suited to hunting, so most of their sustenance comes from driving smaller cyborgs from their kills. When faced with such an adversary most opponents will retreat, though the standard model’s design flaws include exposed fuel lines close to the ground. In theory an ordinary human armed with a knife could put one out of action – though in practise only the bravest will try!